Links: Official:įlair requests are generally updated every two or three days, but can take up to a week.Īll this talk about getting a 4-2 altar for eggy. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for. Every time you play the cave's layout will be different. changed the way the sun challenge is activated to something I think is a bit cooler, and changed the outer rooms around it a bit to fit the new puzzle.Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. moved the Dwelling idol puzzle to post-exit and changed the puzzle, so that you can't use the idol to cheese the arrow traps. Made a couple of changes to the Dwelling and Sunken City: Fixed a wall that was supposed to be too wide to bomb through. Removed a certain character that was causing a crash (hopefully temporary). Blocked off (hopefuly) a way to cheese the final solution. Blocked off some misleading possibilities that cause confusion in parts of the puzzle that aren't supposed to be difficult, and don't help arrive at a solution. Hard mode only available after all idols have been collected in the regular difficulty.Īna Spelunky makes her return, this time without crashing the game. Hard mode has the difficulty ramped up extremely. Easy mode has mostly easier challenges that can still be tough for some players. Both difficulties have a similar layout, but add/remove/rearrange the traps to make some of the puzzles easier or much more difficult. Hardcore mode only available after all idols have been collected in the regular difficulty. The player resets at the first level on every reset. Version 1.4:Īdded additional buttons to escape the telescope.Īdded a second telescope in the Temple level, at the top part of the puzzle. Removed annoying shopkeeper sound when walking past basecamp signs.Īdded button prompts to telescopes and basecamp signs. Version 1.5:Īdded a Stats UI to the base camp to view PBs and completion stats. However, while disabled the base camp and some textures will still be modified so it is preferrable to launch the game without the Mod selected instead of disabling it. The script can now be disabled and the game will be played mostly normally. Modified journal button while in level to show stats instead.Īdded a HUD to the telescope that shows the directions it can be moved.Īdded a line of dialog to the sunken city. Slightly changed the base camp layout of the shortcuts so it is more obvious the correct order of levels.Īdded a trap to the temple to reduce distractions. Version 2.0:įixed an issue where a certain mount wasn't being killed properly and causing weird glitches.Ĭhanged rendering of certain objects to be more visible and use the correct texture.įixed bug where unwanted enemies and mounts would sometimes spawn in the ice caves ice. Modified layout of shortcuts in the base camp to be more linear. Made a small modification to the dwelling level. Hard mode is now available without collecting all idols (hardcore is still blocked).įixed some missing tiles in the sunken city level. Updated to fix some bugs that show up in 1.25.0b Includes 5 levels with the following themes:Ĭan you beat them all? Can you collect all of the golden idols?įixed a bug where gold in walls would pop out in new Playlunky versions.
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